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Step into the heart of the Caribbean with the latest addition to Airport Madness 3D: Princess Juliana International Airport. Known worldwide for its stunning beachfront approach and unique layout, TNCM is now yours to manage. With only one active runway and a compact terminal setup, every landing and departure requires precision and timing. Inbound aircraft must backtrack the runway to reach the gate, putting pressure on you to keep traffic flowing smoothly while outbound flights wait for their moment to take off.
The breathtaking turquoise waters and world-famous Maho Beach flyover make this airport as striking as it is demanding. Whether you’re a longtime fan or returning player, now is the perfect time to jump back into Airport Madness 3D. Volume 2 now features both Las Vegas and Princess Juliana, for a total of ten airports. Last month, London City gained a new taxiway, and Volume 1 added Seattle International earlier this year, with Gibraltar Airport set to arrive next year.
Can you maintain control and prevent gridlock on one of aviation’s most dynamic runways? If not, there’s a new option to enable a full-length parallel taxiway that eases congestion. It’s active by default and designed to help keep traffic in motion.
That’s not all. A fleet of 25 brand-new aircraft is coming soon, each one visually refined and ready for action. While classic models remain for now, some may be retired as the new fleet takes the spotlight.
Airport Madness Takes Flight Into the Future
Looking ahead, the next evolution of the franchise is in development. Airport Madness: Evolution is slated to arrive next Spring, bringing a fresh vision to the series. This new installment introduces airports that grow and change over time. Start with a modest regional airfield and expand into a bustling international hub as traffic increases and your decisions shape the landscape.
From tropical beaches to mountain resorts, busy metropolitan centers to remote jungle strips and sprawling desert complexes, each location delivers its own challenges and traffic patterns. This is more than a sequel—it’s a new chapter for Airport Madness.
Written by: J T
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