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Aloha Honolulu!

Daniel K. Inouye International Airport, also known as Honolulu International Airport, is the main and largest airport in Hawaii. The airport is 3 miles (5 km) northwest of Honolulu’s central business district. The airport covers 4,220 acres (1,708 ha), more than 1% of Oahu’s land.

Honolulu offers nonstop flights to many places in North America, Asia, and Oceania. The airport serves as the main hub of Hawaiian Airlines and is also a base for Aloha Air Cargo, making it the perfect scenery for Pacific Ocean operations!

Full Changelog for iniBuilds Honolulu (PHNL) v1.1.0

  • Complete rework of all LODs
  • All GSE updated with current ini lib models
  • All terminal models re-optimised and re-exported
  • Jetways are now LOD’ed
  • Detailed interior streamlined for improved performance.
  • Added ‘no interior’ option to replaced interiors with parallax windows
  • Water runways and transition now working
  • Many textures have been reduced in resolution
  • Overall package footprint now 3.3gb (down from 5.4gb)
  • Replaced airport elements that were not showing in some case (LOC, VOR etc)
  • Added static disused B712 behind PATC
  • Fixed various marking errors
  • Added missing or incorrect approach lighting
  • Added spawn points at Mokulele Airlines
  • Changed Air Service Hawaii to Atlantic Aviation

As an update launch special, we are running a 25% discount on Honolulu right now, meaning this newly re-optimised airport is now only £14.99 (excl VAT)!

and….

Next, we have the A300-600R Airliner which has been updated to v1.0.9! This update addresses a few bugs relating to items such as the spoiler arming code, numbers cutting off on VOR frequencies and adds general system stability improvements.

 

Full Changelog for iniBuilds A300-600R Airliner v1.0.9

  • Update to spoiler arming code
  • Fixed EFB parsing potential null value when fuel divided by 0
  • APU EGT not resetting to ambient temp over time and apu fx still visible after shutdown
  • Temporarily removed EFB reg/selcal in cockpit option
  • AP2 doesn’t disconnect through Yoke movement; but generally AP disconnects too quick from movement.
  • Adjusted engine hot start and crank logic
  • Fixed cut off numbers on VOR frequencies
  • Fixed ALT HOLD not stopping climb from VS mode
  • Fixed not able to use reverse thrust using key binds
  • Fixed ADF needle jumping when signal limit reached
  • General system stability improvements

Product link: https://inib.uk/a300-msfs

 

 

 

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Written by: JT

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