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Big Fat Simulations announces update to Radar Chaos – World Edition

Written by on February 16, 2015

Radar Chaos: World Edition
Now Includes Vancouver, BC Canada!

Radar Chaos: World Edition now offers seven radar maps, with the recent addition of Vancouver, BC.  Vancouver offers an excellent mix of complexity and smooth traffic flow, to and from parallel and crossing runways.  This is a place where ocean meets mountains.  Vancouver is a sea-level airport nestled against some very high vectoring altitudes.  There are also small airfields nearby, which add to the headache factor!   We’ve also fixed a number of minor game bugs.

 

Additionally – 

 

We are very excited about our big new project of 2015:   A 3D-perspective version of Airport Madness.  Currently, we don’t plan to develop any more “flat” versions of Airport Madness, where the player sits in a chair in outer space, gazing down upon the airport from above.  If you prefer this, look no further than Airport Madness: World Edition, which currently offers 6 airports, with London, Heathrow being added on March 1.  AMWE has more functionality than earlier versions of Airport Madness, and was intended to be the last “flat” version of this game. 

The next generation of Airport Madness will offer the player a “tower perspective”.  See what it feels like to be an air traffic controller in an airport tower environment.  We can’t really show you much yet, as we are just getting started with its’ development, and don’t want to ‘underwhelm’ anyone with screenshots from our pre-alpha test prototype. However, since we have created a few aircraft and a daytime sky environment, the image above is an Airport Madness screenshot of a Boeing 747 overflying, from the tower perspective.

Finding the right sky look was a bit tricky, and will be even more so as we create night, dawn and dusk.  Fortunately, our new game engine ‘Unity 3D’ gives us a great deal of control over lighting and shadows.  This image was intentionally cropped to hide the earth, since we are still very early in our development, and our airfields are a mess with construction.  Look for this next huge release in October, 2015!


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